Microsoft certification passed the Defense Grid title update and is posting it this evening.* Here is the press release that just went out about the Xbox 360 version of Defense Grid getting a title update release:





Hidden Path releases Title Update for Defense Grid on Xbox LIVE Arcade




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<span style="font-size: small"><span style="font-family: Calibri"><span style="font-size: small">Bellevue</span></span><span style="font-family: Calibri"><span style="font-size: small">, </span><span style="font-size: small">WA</span><span style="font-size: small"> (December 30, 2009) –*</span></span><span style="font-family: Calibri"><span class="390172406-30122009"><span style="font-size: small">Those playing</span></span><span style="font-size: small"> the award</span><span class="390172406-30122009"><span style="font-size: small">-</span></span><span style="font-size: small">winning </span><span style="font-size: small">Defense Grid: The Awakening</span><span style="font-size: small"> on Xbox LIVE </span><span style="font-size: small">Arcade</span><span style="font-size: small"> will receive an automatic title update when they*</span><span class="390172406-30122009"><span style="font-size: small">launch the game on their Xbox 360</span></span><span style="font-size: small">, starting today.</span></span></span>

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<span style="font-family: Calibri"><span style="font-size: small"><span style="font-size: small">The*update addresses issues that have affected some users, and also addresses the game’s*</span><span class="390172406-30122009"><span style="font-size: small">overall </span></span><span style="font-size: small">balance and scoring.</span><span><span style="font-size: small">* </span></span><span style="font-size: small">This opens up the leaderboards to new competition for those looking to attain the highest scores and perfect their strategies</span><span class="390172406-30122009"><span style="font-size: small">*across all of the maps and modes of the game</span></span></span><span style="font-size: small">.</span></span>

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<span style="font-family: Calibri"><span style="font-size: small"><span style="font-size: small">Additionally, the ability to download DLC packs has now been exposed*in anticipation of downloadable content coming in the near future.</span><span><span style="font-size: small">* </span></span><span style="font-size: small">More on DLC will be announced in 2010.</span><span><span style="font-size: small">* </span></span><span style="font-size: small">For more*</span><span class="390172406-30122009"><span style="font-size: small">discussion </span></span><span style="font-size: small">on the title update,*</span></span><span style="font-size: small"><span class="390172406-30122009">visit the Defense Grid forums at </span></span><span style="font-size: small; color: #800080"><u>http://defensegrid.hiddenpath.com</u></span><span style="font-size: small"><span style="font-size: small">*</span></span><span style="font-size: small"><span>*</span></span></span><span style="font-family: Calibri"><span style="font-size: small"><span>************************* </span></span></span>


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<span style="font-family: Calibri"><span style="font-size: small"><span style="font-size: small">Here are the*details o</span></span><span style="font-size: small"><span class="390172406-30122009">n the*Defense Grid update:</span></span></span>


<span style="font-family: Calibri"><span style="font-size: small">*</span></span><span style="font-family: Calibri"><span style="font-size: small">Issues Fixed:</span></span>


<span><span style="font-family: Times New Roman"><span style="font-size: small">-</span><span style="font-family: 'Times New Roman'">******** </span></span></span><span style="font-family: Calibri"><span style="font-size: small"><span style="font-size: small">A game hang on start-up*</span><span class="390172406-30122009"><span style="font-size: small">that affected </span></span><span style="font-size: small">some users has been fixed.</span><span><span style="font-size: small">* </span></span><span style="font-size: small">If a user profile was stored on an MU, there was a chance of the game locking up*</span><span class="390172406-30122009"><span style="font-size: small">with </span></span><span style="font-size: small">a solid white screen as it communicated with Xbox LIVE to verify the profile.</span><span><span style="font-size: small">* </span></span><span style="font-size: small">This has been fixed such that there should no longer be a hang, and workarounds are no longer needed to start the game for those users.</span><span><span style="font-size: small">* </span></span><span style="font-size: small">The Xbox LIVE </span><span style="font-size: small">Arcade</span></span><span style="font-size: small"> logo screen of the updated game now has a black background rather than a white background in order to make it easy to visually identify that the game has been updated to the new version.</span></span>


<span><span style="font-family: Times New Roman"><span style="font-size: small">-</span><span style="font-family: 'Times New Roman'">******** </span></span></span><span style="font-family: Calibri"><span style="font-size: small"><span style="font-size: small">Surround sound audio drop-outs have been fixed.</span><span><span style="font-size: small">* </span></span><span style="font-size: small">The audio stream from the game would pause for milliseconds at certain times over optical or HDMI connections, causing some models of Audio/Video surround systems to stutter when playing back surround audio.</span><span><span style="font-size: small">* </span></span></span><span style="font-size: small">This has been fixed.</span></span>


<span><span style="font-family: Times New Roman"><span style="font-size: small">-</span><span style="font-family: 'Times New Roman'">******** </span></span></span><span style="font-family: Calibri"><span style="font-size: small"><span style="font-size: small">Cannon tower firing rates during fast forward have been fixed.</span><span><span style="font-size: small">* </span></span><span style="font-size: small">Previously cannon towers would fire at twice their intended rate during fast forward.</span><span><span style="font-size: small">* </span></span></span><span style="font-size: small">This made them twice as powerful as they should have been when fast forward was held down.</span></span>


<span><span style="font-family: Times New Roman"><span style="font-size: small">-</span><span style="font-family: 'Times New Roman'">******** </span></span></span><span style="font-family: Calibri"><span style="font-size: small"><span style="font-size: small">Several Leaderboard fixes.</span><span><span style="font-size: small">* </span></span><span style="font-size: small">Games played, damage done, and aliens destroyed leaderboards would at times not update when the user played a game.</span><span><span style="font-size: small">* </span></span><span style="font-size: small">They now*</span><span class="390172406-30122009"><span style="font-size: small">will</span></span><span style="font-size: small">.</span><span><span style="font-size: small">* </span></span><span style="font-size: small">Mission</span><span style="font-size: small"> specific leaderboards would also update the number of towers and power cores even if a new high score was not attained and this has been fixed.</span><span><span style="font-size: small">* </span></span><span style="font-size: small">Borderlands modes beyond campaign or campaign challenge modes did not write to the leaderboards and now do</span><span class="390172406-30122009"><span style="font-size: small"> as well</span></span></span><span style="font-size: small">.</span></span>


<span><span style="font-family: Times New Roman"><span style="font-size: small">-</span><span style="font-family: 'Times New Roman'">*********<span class="390172406-30122009"><span style="font-size: small; font-family: Calibri">*</span></span></span></span></span><span style="font-family: Calibri"><span style="font-size: small"><span style="font-size: small">Some voice commentary could still be heard*</span><span class="390172406-30122009"><span style="font-size: small">in the game</span></span><span style="font-size: small">*even if the voice volume was set to zero.</span><span><span style="font-size: small">* </span></span></span><span style="font-size: small">This has been fixed.</span></span>


<span><span style="font-family: Times New Roman"><span style="font-size: small">-</span><span style="font-family: 'Times New Roman'">******** </span></span></span><span style="font-family: Calibri"><span style="font-size: small">The resource counter in the mission summary screen now displays more than 6 digits.</span></span>





<span style="font-family: Calibri"><span style="font-size: small">Game Changes & Updates:</span></span>


<span><span style="font-family: Times New Roman"><span style="font-size: small">-</span><span style="font-family: 'Times New Roman'">******** </span></span></span><span style="font-family: Calibri"><span style="font-size: small"><span style="font-size: small">Game scoring has been changed.</span><span><span style="font-size: small">* </span></span><span style="font-size: small">Because the current leaderboard entries are affected by the cannon fast forward bug, the scoring system has been updated and scores going forward will be calculated giving 2000 points per saved core rather than the previous value of 1000.</span><span><span style="font-size: small">* </span></span></span><span style="font-size: small">For many leaderboards this will significantly change the value of the highest scores.</span></span>


<span><span style="font-family: Times New Roman"><span style="font-size: small">-</span><span style="font-family: 'Times New Roman'">******** </span></span></span><span style="font-family: Calibri"><span style="font-size: small"><span style="font-size: small">Game scoring has*</span><span class="390172406-30122009"><span style="font-size: small">also </span></span><span style="font-size: small">been updated for </span><span style="font-size: small">practice</span><span style="font-size: small"> and </span><span style="font-size: small">fixed resource</span><span style="font-size: small"> challenge modes so that more efficient play is rewarded.</span><span><span style="font-size: small">* </span></span></span><span style="font-size: small">Previously those modes did not reward spending fewer resources.</span></span>


<span><span style="font-family: Times New Roman"><span style="font-size: small">-</span><span style="font-family: 'Times New Roman'">******** </span></span></span><span style="font-family: Calibri"><span style="font-size: small"><span style="font-size: small">Level unlocks changed.</span><span><span style="font-size: small">* </span></span><span style="font-size: small">The second mission is unlocked to the first time user allowing them to skip the first*</span><span class="390172406-30122009"><span style="font-size: small">tutorial </span></span><span style="font-size: small">mission</span><span class="390172406-30122009"><span style="font-size: small"> if they desire</span></span><span style="font-size: small">.</span><span><span style="font-size: small">* </span></span><span style="font-size: small">The Borderlands maps also now start unlocked rather than waiting for the user to complete*</span><span class="390172406-30122009"><span style="font-size: small">the</span></span><span style="font-size: small"> 16</span><span class="390172406-30122009"><span style="font-size: small">th Awakening map in story mode</span></span></span><span style="font-size: small">.</span></span>


<span><span style="font-family: Times New Roman"><span style="font-size: small">-</span><span style="font-family: 'Times New Roman'">******** </span></span></span><span style="font-family: Calibri"><span style="font-size: small"><span style="font-size: small">Support for downloadable content is now exposed to the user.</span><span><span style="font-size: small">* </span></span></span><span style="font-size: small">In-game DLC is planned and coming soon.</span></span>





<u><span style="font-family: Calibri"><span style="font-size: small">About Hidden Path Entertainment</span></span></u>

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<span style="font-size: 10pt; font-family: Calibri">Hidden Path Entertainment, Inc. is an independent video game development company established to develop and produce interactive entertainment software for current and future generations of video game consoles, as well as other computing platforms. Hidden Path's team is made up of industry veterans who have each contributed to highly successful titles in multiple genres and on multiple platforms. Hidden Path Entertainment can be found online at <u><span style="color: #0000ff">www.hiddenpath.com</span></u>.</span>

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