09 – Menus
All the various modes of the game can be accessed via the Main Menu:
There are eight campaign maps available to play, which are the core “Story Mode” of Brass Tactics. These are always against fixed opponents, although you can select a difficulty setting before the match including Easy, Normal, Hard, and Epic before pressing Start.
Successful completion of each map enters a score in your name on the Leaderboard for that map. You can compare your scores ranked against the world, as well as against those on your Oculus friends list. If you play at higher difficulty levels, you will earn a bonus which will be reflected in your final score.
Completion of a given map will also unlock the next map in the campaign sequence, if it has not yet been unlocked. In Brass Tactics Arena, only the first two maps are available to play.
Campaign Level Secret Unlock Tip: In case of emergency, if you wish to skip forward in the campaign you can select any locked map to play by click-holding the left stick, and pressing the button of the map you wish to play. This feature does not function in Brass Tactics Arena.
There are eight different maps (in the full game) that can be played Solo, which is to say at one of four difficulty levels, against one of 3 AI personalities. After selecting your desired map, you can select your difficulty and AI opponent, and press Start.
Successful completion of a map will result your score being entered in the leaderboard for that map. You can compare your scores ranked against the world, as well as against those on your Oculus friends list. If you play at higher difficulty levels or more challenging AI opponents, you will earn a bonus which will be reflected in your final score.
The “Catapult” map (Catapulto Timberlands) is a version of the Timberlands map that also has a catapult installed in the wall along the low side of the map. The player can use this catapult freely. The AI does not use the catapult.
The “Spar” map (Denego Coliseum) is a special type of match that can typically be completed in about five minutes. It is a similar experience as you have during Play While Waiting, but it faces you off against the AI over 9 rounds. At the start of each round, each team is given a random allotment of squads to fight against the opponent. The loser of each round gets to bring slightly more units into the next round. The first player to reach five points is declared the winner.
Each week there is a rotating competitive map chosen as the “Map of the Week”. This has a clean leaderboard (independent of the normal version of the map) that you can try to reach a top score on. Your participation is valid from Friday morning (starting from midnight) up until midnight of the following Thursday evening. Times are your local time.
Quick Match Vs
Pressing this button will send you to Quickmatch against an opponent chosen from other Quickmatch players in the public network. The game will make the highest effort to find an opponent with the same game version as you have (Brass Tactics Arena, or Brass Tactics Full Version), as well as attempt to match you to a player of a similar skill level. The map you play will be chosen randomly from the set of versus maps.
Quick Match Co-op
Pressing this button will send you to Quickmatch with another cooperative player from the public network. The game will make the highest effort to find a companion with the same game version as you have (Arena or Full Version). The map you play will be chosen randomly from the set of cooperative maps.
Play With Friend
You can play any versus or cooperative map directly with a friend. Simply choose the map, and in Coop maps choose the AI opponent and difficulty, and press Invite Friend. This will present you with a list of players on your Oculus friends list, so that you may select one as your opponent or cooperative player.
The “Catapult” map (Catapulto Timberlands) is a version of the Timberlands map that also has a catapult installed in the wall along the low side of the map. Each player can use this catapult freely. This map can only be played in multiplayer via Invite (not via Quickmatch).
Spar (Denego Coliseum)
The “Spar” map is a special type of match that can typically be completed in about five minutes. It is a similar experience as you have during Play While Waiting, but it faces you off against the AI over 9 rounds. At the start of each round, each team is given a random allotment of squads to fight against the opponent. The loser of each round gets to bring slightly more units into the next round. The first player to reach five points is declared the winner. This map can only be played in multiplayer via Invite (not via Quickmatch).
The player can access most of the options by pressing the Options button on the main menu.
The player can also access the options menu (with a couple more controls) in-game by pressing the “menu” (flat) button on the left controller.
This slider can be grabbed and moved by hovering your hand over and pressing the trigger. It controls the volume of the in-game music, independently of other sounds.
This slider controls the volume of the sounds created by combat , in-world events, and user interface. This makes up most of the sound heard in-game.
This controls the volume of in-game characters, including Roliano (your mentor, who gives you in-game alerts) and your AI opponent (who mostly taunts you).
This slider has four positions, and will adjust the performance of the game. Sliding to the left (Low) means that some visual fidelity will be sacrificed to provide the highest frame rate. Sliding to the right (High, Ultra) will add to the visual fidelity, at the cost of some frame rate.
Note: Please adjust to a level that feels the most comfortable for your hardware. A high frame rate is critical in VR because a lower frame rate can cause nausea or headaches.
The various graphics levels are preset packages of different graphics capabilities. If you wish to take finer control of your graphics settings, you can access the (secret) Advanced Graphics Settings Menu. This can be accessed from the in-game options menu only by click-holding the left stick and grabbing the graphics slider with the left trigger.
From this menu you can access individual quality settings for:
- Pixel Density
Note: This advanced settings menu is not fully supported, and there may be settings that cause bad results on your particular graphics hardware. Use these settings at your own risk.
Brass Tactics can be played in English, Spanish, French and German. You can toggle the language in the main menu. This adjusts both the in-game and interface text as well as the vocal performances.
Note: Please press Quit and restart the game after selecting your desired language.
RTS Classic Controls
This option defaults to “off”. When RTS Classic is off, all units use “Smart Move” (engaging targets along the way), and table movement is more forgiving. When RTS Classic is on, all units use “Direct Move” (executing orders exactly as the player issues them, ignoring enemies unless Attack Move is used), and table movement is more precise.
More information can be found in 10 – Fiddly Details.
When this feature is on, the game will send reports to Hidden Path for analysis in the (hopefully unlikely) case of a game crash. This includes information about your hardware setup.
This allows you to mute your own mic in online play so that your voice is not heard by the other player.
Remote Player Mic
This allows you to mute the opponent (or cooperative) player’s voice.
Next Section: Fiddly Details