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<title>Hidden Path RSS Feed</title>
<link>http://www.hiddenpath.com/rss</link>
<description><![CDATA[Hidden Path news, right where you want it!]]></description>
<image><title>HiddenPath.com RSS</title>
<link>http://www.hiddenpath.com/rss</link>
<url>http://www.hiddenpath.com/_img/logo_rss.jpg</url>
</image>
<item>
<title>Defense Grid, Counter-Strike, Contests and More</title>
<link>http://www.hiddenpath.com/blog/28/</link>
<pubDate>Fri, 13 Jan 2012 13:13:00 -0800</pubDate>
<description><![CDATA[Happy New Year, here is all the latest info about what is going on at Hidden Path with Defense Grid, Counter-Strike: Global Offensive, the Logitech peripherial giveaway and more to come.]]></description>
</item>
<item>
<title>Defense Grid: You Monster Launches</title>
<link>http://www.hiddenpath.com/blog/27/</link>
<pubDate>Wed, 07 Dec 2011 12:01:00 -0800</pubDate>
<description><![CDATA[To celebrate the launch of Defense Grid: You Monster, Logitech and us give away loads of PC gear.  All you have to do to win is Like the Defense Grid or Logitech Gaming Facebook pages in December]]></description>
</item>
<item>
<title>Defense Grid: You Monster Announced!</title>
<link>http://www.hiddenpath.com/blog/26/</link>
<pubDate>Fri, 02 Dec 2011 12:42:00 -0800</pubDate>
<description><![CDATA[We're excited to announce Defense Grid: You Monster, the first full story expansion for Defense Grid!  It will be available on December 7th for PC on Steam and Xbox LIVE Arcade for $4.99 or 400 MS pts]]></description>
</item>
<item>
<title>CS:GO Closed Beta Begins</title>
<link>http://www.hiddenpath.com/blog/25/</link>
<pubDate>Wed, 30 Nov 2011 15:02:00 -0800</pubDate>
<description><![CDATA[The Counter-Strike: Global Offensive closed beta begins!  Here's what we know.]]></description>
</item>
<item>
<title>PAX Achievement Unlocked</title>
<link>http://www.hiddenpath.com/blog/24/</link>
<pubDate>Thu, 01 Sep 2011 14:55:00 -0700</pubDate>
<description><![CDATA[We're back from PAX and what an amazing time it was.  Thousands of people got to play Counter-Strike: Global Operations at PAX last week. Says Joystiq "It feels ... well, it feels like Counter-Strike"]]></description>
</item>
<item>
<title>CS:GO Intro Trailer</title>
<link>http://www.hiddenpath.com/blog/23/</link>
<pubDate>Thu, 25 Aug 2011 23:05:00 -0700</pubDate>
<description><![CDATA[With PAX upon us tomorrow, Valve releases the first official trailer showing CS:GO gameplay.  Take a look at the new face of Counter-Strike, and if you're in Seattle, come by PAX and play the game.]]></description>
</item>
<item>
<title>CS:GO</title>
<link>http://www.hiddenpath.com/blog/22/</link>
<pubDate>Thu, 18 Aug 2011 01:00:00 -0700</pubDate>
<description><![CDATA[We're so excited about CS:GO and thrilled that people finally know what we've been working so much on for so long.  Not only that, but people can come and play it at PAX in just a week and a day.]]></description>
</item>
<item>
<title>Fun for New and Current DG Players</title>
<link>http://www.hiddenpath.com/blog/21/</link>
<pubDate>Sun, 03 Jul 2011 00:00:00 -0700</pubDate>
<description><![CDATA[The Steam Summer Sale is going on now and Defense Grid is not only on sale, but Resurgence can be picked up for free if you qualify.  We have a new game mode for you too called Out of Bullets.  Enjoy!]]></description>
</item>
<item>
<title>Updates &amp; Surprises</title>
<link>http://www.hiddenpath.com/blog/20/</link>
<pubDate>Thu, 30 Jun 2011 00:00:00 -0700</pubDate>
<description><![CDATA[It's all about the community!  Based on your feedback, requests, and suggestions, we have a new Steam update out that addresses many of the most requested and asked about features.]]></description>
</item>
<item>
<title>Talking About What I Can't Talk About</title>
<link>http://www.hiddenpath.com/blog/19/</link>
<pubDate>Sat, 25 Jun 2011 00:00:00 -0700</pubDate>
<description><![CDATA[People are busier than ever, lots of game content is being developed, and hopefully soon, we will be able to share it all with you.  Let me tell you more about what I can't tell you about.]]></description>
</item>
<item>
<title>GLaDOS is a 'Special Guest Star' in Defense Grid</title>
<link>http://www.hiddenpath.com/blog/18/</link>
<pubDate>Wed, 20 Apr 2011 00:00:00 -0700</pubDate>
<description><![CDATA[The Valve Potato/Portal Two ARG is now complete and Portal 2 has been released.  We at HPE had a blast participating and we hope you who already own Defense Grid or are new to it, also had fun.]]></description>
</item>
<item>
<title>It is GLaDOS</title>
<link>http://www.hiddenpath.com/blog/17/</link>
<pubDate>Fri, 15 Apr 2011 00:00:00 -0700</pubDate>
<description><![CDATA[The worlds of Portal 2 and Defense Grid have intertwined and now GLaDOS wants you to play more of the Potato Pack and try to set her free earlier.]]></description>
</item>
<item>
<title>Welcome to the new Hidden Path Web Site</title>
<link>http://www.hiddenpath.com/blog/14/</link>
<pubDate>Sat, 12 Mar 2011 00:00:00 -0800</pubDate>
<description><![CDATA[Welcome to HPE's new web site.  We're excited to have a site that's easier to navigate, has more to download, and has new and improved forums for you to share your thoughts with us and the community.]]></description>
</item>
<item>
<title>Defense Grid Art Design</title>
<link>http://www.hiddenpath.com/blog/6/</link>
<pubDate>Thu, 27 May 2010 00:00:00 -0700</pubDate>
<description><![CDATA[Hidden Path Entertainment's Art Director Dave McCoy gives background and insight into the art design and direction of Defense Grid and shares how many artists at HPE contributed to the final look.]]></description>
</item>
<item>
<title>Defense Grid Soundtrack Available</title>
<link>http://www.hiddenpath.com/blog/7/</link>
<pubDate>Mon, 24 May 2010 00:00:00 -0700</pubDate>
<description><![CDATA[Does the haunting melody run through your mind at night.? Fill your days with all of the music that was made for Defense Grid including clips that didn't make it into the final game!]]></description>
</item>
<item>
<title>Gun and Inferno Towers</title>
<link>http://www.hiddenpath.com/blog/13/</link>
<pubDate>Wed, 17 Mar 2010 00:00:00 -0700</pubDate>
<description><![CDATA[The gun tower was used as a baseline for all other towers in Defense Grid. Each upgrade of each tower was balanced around the level 1 gun, based on its overall utility across all situations.]]></description>
</item>
<item>
<title>Line of Sight</title>
<link>http://www.hiddenpath.com/blog/12/</link>
<pubDate>Tue, 05 Jan 2010 00:00:00 -0800</pubDate>
<description><![CDATA[Line of sight started out actually as more of a problem than a feature. We didn't really think about it until an early version of our game where the shooting-through-other-towers looked really awful.]]></description>
</item>
<item>
<title>Animation in Defense Grid</title>
<link>http://www.hiddenpath.com/blog/11/</link>
<pubDate>Mon, 04 Jan 2010 00:00:00 -0800</pubDate>
<description><![CDATA[The visual tone of the game was set by the various artists involved.  This was done in a very collaborative environment – typical of game development at Hidden Path.]]></description>
</item>
<item>
<title>Tools and Rules</title>
<link>http://www.hiddenpath.com/blog/10/</link>
<pubDate>Sun, 03 Jan 2010 00:00:00 -0800</pubDate>
<description><![CDATA[Improved productivity results in more game content and a more gratifying experience for the player.  On Defense Grid: The Awakening, I worked on new tools that helped our artists and designers.]]></description>
</item>
<item>
<title>Talking Towers</title>
<link>http://www.hiddenpath.com/blog/9/</link>
<pubDate>Sat, 02 Jan 2010 00:00:00 -0800</pubDate>
<description><![CDATA[Our goal was to take all of the fun we were having playing web browser tower defense games and add some production value to the genre through complex sound design, gorgeous art and a compelling story.]]></description>
</item>
<item>
<title>Team Communication</title>
<link>http://www.hiddenpath.com/blog/8/</link>
<pubDate>Fri, 01 Jan 2010 00:00:00 -0800</pubDate>
<description><![CDATA[We've just finished the final polish stages of the product, and it feels great.  I think we've got a challenging, addictive game that's fun to play and beautiful to look at.]]></description>
</item>
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