We’re a creative culture that values deep design: systems, narrative, gameplay and more. We’re constantly improving and working to learn from each step we take. We’re responsible in our development and work to be as predictable as possible to both employees and partners.
We are collaborative, not competitive, and we believe it leads to great games. In our experience, this approach pulls together great people from many interesting and diverse backgrounds, allowing us to better understand and reach many different audiences with our games.
KIND & RESPECTFUL
A successful creative culture requires both considerate feedback and constant improvement. We work hard to accept critique openly and give critique wisely and kindly. People are behind the product, and we need to care for both in our quest to delight and entertain players.
We believe trying to work too quickly or too long (often called crunch in our industry) is foolish and destructive — and long-term damage crunch creates far exceeds any perceived short-term benefits. Responsible development is being honest and up-front, building reasonable schedules with reasonable backup plans, and being able to respond to changing conditions.